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Crazy Chicken

Published / by glethien

This game was created during the summers semester course “Softwareentwicklungspraktikum”. It was a collaboration with Dennis Franke, Sören Petersen, Ariana Prekazi, Maximilian Töpfer and Vildan Bagyetistiren and myself. The aim was to develop a relativ big software. In this case we had to create a game using the first version of the kinect. We also had to do the documentation and everything that has to do with professional software development.

ccmenuThe software was written using C++ and an older version Ogre3D. As
you can see the main character is a bird which is controlled using your arms.

 

This game also includes a minor story which is roughly that the bird died and finds himself in heaven. The only question is: Why am I here?!

With this question in mind he heads back to earth to find out why.

 

 

The first level takes places above the clouds. It is designed to make yourself familiar with the controlls. ccstoryJust collect as much fruits as you want. As soon as you heading downwards beneath the clouds, you will find youself in the 2nd level.

Here you have cclevel2to escape the darker clouds, and collect fruits until you reach a specific score. Hitting a dark bad cloud will draw you energy.

 

The last level will take place in a maze where you’ve found your enemies: The moles! For an unknown reason they killed you! You know have to take revenge! With a special gesture you poop eggs! You have to hit the moles in this level! But attention, the moles are throwing coffe machines at you!!!
cclevel3